![orignial mario air day of defeat source orignial mario air day of defeat source](https://venturebeat.com/wp-content/uploads/2018/11/captures_2.png)
"obk" comes from obake (お化け), which means "ghost". This differs from the in-game Japanese name of アラビンいせき ( Arabin iseki, "Arabin Ruins").ĭiffers from the in-game Japanese name of テレサのおやしき ( Teresa no o-yashiki, "Boo's Mansion"), though the area is referred to by the earlier name at least once in the Japanese script. Dry Dry Outpost is mentioned as having been founded by thieves. The abbreviated name may come from dorobō (ドロボー), meaning "thief". Same as in-game Japanese name, except without the kanji for mura (村). Same as in-game Japanese name, except without the possessive particle (星 の降る丘). "Ti" is the Kunrei-shiki romanization of "chi". The table below lists them in the opposite order to how they are in the ROM (if we are interpreting the data as just a basic struct-like list). Only "Abbreviated Name" and "Japanese Name" in the below table are from the data in the ROM. In addition to the short abbreviated map group names, Japanese map group names exist as Shift-JIS text in the ROM. It is heavily indicated though that he was intended to be playable but got scrapped. He has up to 4 abilities but none of them are programmed in so they do not function. However, by switching a status flag you can make him active. He does join you at the beginning of the game but he is not active in battle. Goompa is technically another 'unused' party member. If she is the currently active party member, pressing C-Right to bring up the party member menu will crash the game if you're not playing the Japanese version in which an unused option will be spawned but not selectable. She'll also show up on the Change Member menu inside a battle, however she doesn't appear to have anything programmed for battles and thus will crash the game. She'll follow Mario around on the overworld like normal party members, but she has no special ability. She'll appear at the end of the party member list (by pressing C-Right) after all others, but with Kooper's icon.
#Orignial mario air day of defeat source code
You can add Goombaria as a party member by using the GameShark code 8010F2F4 0001. Whacka also crashes the game if he does an attack. Interestingly, Whacka has an entry in the enemy name table and a tattle! Based on the tattle, it seems that earlier in development, instead of disappearing after being hit enough times, he would attack. Also, maybe he's less buggy in the Japanese version of the game. Looking in the scripts extracted with the Star Rod tool, it seems like there are three enemy versions of Whacka. 3, which this game draws a number of elements from. Red Paragoombas originally appeared in Super Mario Bros. There are two different entries for Red Goomba in the enemy name table. This is not the sub-boss with the same name. If jumped on, they lose their wings and become Dark Koopas. Their attacks are basically the regular Paratroopa's attacks sped up. They too can be fought with GameShark codes. However, this enemy would later go on to be used in the game`s sequel. All that's been found is the enemy name and blue palette.Ī winged version of the Dark Koopa enemy that was just never used. Goombario even has a tattle for them:Ī blue Fuzzy. They only know one attack, which is a charging ram that hurts Mario. However, they can be fought using GameShark codes. These enemies appear as living statues in the Crystal Palace, but are never actually fought.